Monday, 3 March 2014

Vector Art - Game Development Society Project

Although this is a game I've been working on as part of the Abertay Game Development Society, I've been working in vector art to help me improve at the style so I thought I would post my progress here too.   

Team Logo

Player character.  The design is purposely androgynous. 

Boss character.  Designed as a hybrid robot/dragon/tentacle creature/demon koala wearing face of a man to push our theme of splicing genres/general ridiculousness.

Work in progress of minions, themed around fantasy and sci-fi.

Enviornment, set in a temple ruin area.  During gameplay boss character will pop up between the pillars.
Work in progress for menu screen.





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